

Playing it on an original 3DS is fine, but there are some framerate drops, but I still wouldn't call it the worst. Rayman 3D runs well if you overclock the CPU on a New 3DS or emulate it on a PC. My main problem is that the controls feel very clunky compared to the other versions of the game. The PS1 version of Rayman 2 was the first version of the game that I played, so I don't hate it.

There's Rayman 3D too, which is based on the Dreamcast version and takes advantage of the stereoscopic 3D display, but it appears to suffer from a rather wide range of technical issues which I doubt the 3D gimmick makes up for.

Ubisoft Shanghai did more than just port the game, they came up with a very creative adaptation despite the limited resources of the console, and that's quite impressive, to say the least.Īs for the worst version of Rayman 2, even though I haven't played it, I would probably say Rayman DS, due to the many bugs that made it into that version (just look at the RayWiki article, it's basically a list of technical issues).Īnd well, which is the best one, then? Most likely the Dreamcast version, as it improved on the original game without cutting content or adding any nonsense. What's more, it even included its fair share of new content, some of which I would have been very happy to see in the original version. Therefore, it's no surprise they had to cut some of the content, but I feel it was done in a way that preserved the overall consistency of the game, unlike Revolution. First of all, one needs to take into consideration the fact that the console is a lot less powerful than the other platforms the original game was released on, meaning it was no small feat to release a port like this. The PlayStation version, on the other hand, I always found very rich and enjoyable. He looks almost exactly like Axel, showing how little work was spent designing him, the gameplay for the fight is boring at best, and what's with his in-game description? Is he supposed to be a pirate creation, or is it a joke from the developers on how lazy they were when they recycled Axel into this? Having a baby Globox straight out give you the final mask was indeed rather anticlimactic, but Grolem 13 managed the feat of making this even worse. What's with " the Lava Sanctuary"? And don't get me started on what a terrible excuse for a boss Grolem 13 is. Some levels were mixed up in ways that hardly make sense, while others had their names changed and/or inverted, further adding to the confusion. Surely, it adds a lot of new content and the visuals were significantly improved, but this was all done with very little consideration for the original content. Out of the ones I've played, I would say Revolution (the PS2 version) is the worst.
